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View Full Version : Lore help for just another map...


Lon-ami
11-09-2007, 11:12 AM
This time I'm making a DotD, ToD and BtDP strategy map.

Fights take place in Draenor and the Eastern Kingdoms, and tell the history of the 2nd war including BtDP and DotD events.

The terrain won't be a problem, but I want to organize all the factions in a lore-respecting way.

1-Humans
2-Humans
3-Humans
4-Betrayer humans + goblins
5-Dwarves
6-Elves

7-Orcs
8-Orcs
9-Orcs
10-Betrayer orcs
11-Ogres
12-Trolls

The Horde:

I want to put all the clans in 4 players (except Frostwolf and Burning Blade): 3 per player.

Blackrock - Black Tooth Grin - Bleeding Hollow - Bonechewer - Dragonmaw - Laughing Skull - Shadowmoon - Shattered Hand - Stormreaver - Thunderlord - Twilight's Hammer - Warsong.

Let's start: Stormreaver and Twilight's Hammer betray Blackrock. Laughing Skull betrays all the Draenor clans. Shadowmoon attacks Thunderlord. Black Tooth Grin hates Blackrock. Dragonmaw support Black Tooth Grin, but they aren't allied at all. Shadowmoon hates Stormreaver. So:

Player 1: Blackrock, Bleeding Hollow, @.
Player 2: Black Tooth grin, Shattered Hand, Bonechewer.
Player 3: Shadowmoon, Dragonmaw, @.
Player 4: Stormreaver, Twilight's Hammer, Laughing Skull.

@: Thunderlord / Warsong. I'm doubting.

This initial text makes Blackrock and Stormreaver powerful in Azeroth, while Shadowmoon and Black Tooth Grin are powerful in Draenor, so Blackrock only can be betrayed in Azeroth by Stormreavers.

Ogres and Burning Blade would make a player, and trolls just another one.

Please discuss the organization, perhaps you find trolls and ogres unleveled, perhaps you don't like it ;).

I'm still thinking about Alliance organization, cuz leveling is so important too, but I'm nearly sure Goblins, Alterac and Deathwing will make a player. The problem is the counterpart. I want 6 and 6, no 7 for one faction and 5 for the another.