View Full Version : The Monsters of Ahn'Qiraj
Warlock
04-21-2006, 05:53 PM
Blizzard has added a new section detailing the Monsters of Ahn'Qiraj, including <A HREF="http://www.worldofwarcraft.com/info/raiddungeons/ahnqiraj/obsidian.html">Obsidian Destroyers</a>, <A HREF="http://www.worldofwarcraft.com/info/raiddungeons/ahnqiraj/anubisath.html">Anubisaths</a>, <A HREF="http://www.worldofwarcraft.com/info/raiddungeons/ahnqiraj/moam.html">Moam</a> and <A HREF="http://www.worldofwarcraft.com/info/raiddungeons/ahnqiraj/ossirian.html">Ossirian</a>. Each one has lore and cool information, so be sure to check them out.
Kenzuki
04-21-2006, 07:26 PM
I'm insulted that no mention of the Scourge was made in the Obsidian Destroyer entry.....
Kaziel
04-21-2006, 08:55 PM
Probably because the Obsidian Destroyers in Ahn'Qiraj have no connection to the ones the Scourge employs other than they were from the same design
And based on what it says...
Aided by whisperings from his ancient master, Vek'lor pressed on and developed a new kind of construct. Though pleased with his progress, even the Qiraji emperor could not guess what dark purpose lay in store for the machines.
Since the Nerubians have the statues, and the Qiraji have had them for thousands of years (they were around before the closing of the Gate), that paragraph is evidence that C'thun was mutating and controlling the not just the Qiraji but prior to their split, the Aqir. Interesting...
Vicious
04-22-2006, 04:19 AM
Probably because the Obsidian Destroyers in Ahn'Qiraj have no connection to the ones the Scourge employs other than they were from the same design
My thoughts exactly.
Kenzuki
04-22-2006, 07:26 AM
You think they could have at least given the Scourge a nod for using these things at least. I think the Scourge could defeat the Qiraji, with little to no effort. Heck Arthas could no doubt solo C'Thun himself.
Timolas
04-22-2006, 08:19 AM
Lets not get carried away
Kakwakas
04-22-2006, 01:19 PM
I think it would be pretty close, actually. I'd LOVE to see the Scourge versus the Qiraji. *drool*
Timolas
04-22-2006, 03:01 PM
I dunno, the Scourge is big, but I am not sure they could actually make undead Qiraji. If they cant, their frail undead would get torn apart by the towering Anubisaths, without being able to increase their number.
Arthas may be the most powerful living being on Azeroth, but I doubt that makes him recieve 'thorium skin' or something of the like, which means if a huge massive towering creature like an Anubisath stepped on him... yea... just think of bubble gum on a shoe. Power doesnt guarantee indestructability.
Cantus
04-22-2006, 04:20 PM
Considering that he raised the Nerubians, I'm sure he could raise their cousin race. Even ten thousand years of evolution via Old God doesn't change a race enough to make the descendants of the Aqir immune.
As to the Anubisath constructs, there are always Frost Wyrms they'll need to contend with. Since Ossirian was the only construct to develop enough intelligence to take down a dragon, they'll likely fall just as quickly as if the true flights themselves were attacking.
Kenzuki
04-22-2006, 08:24 PM
Let me paint all the nay sayers a picture. Warning, this is not for the faint of heart.
C'Thun rules the Qiraji with an iron fist at the moment. It takes 40 level 60's with epic gear to take it down.
Illidan Stormrage is going to be even more powerful than C'Thun's avatar, and will take 40 level 70's with legendary or artifact gear to take down.
Now Arthas pre-merger with the Lich King soloed Illidan. Since then his power has become a hundred fold.
Icecrown alone has an estimated 250,000 undead roaming in it alone.
Consider all this and the fact that with every Qiraji or Sillithid that falls can be raised as undead, the Qiraji are nothing to the Scourge at full force.
Kaziel
04-23-2006, 07:37 PM
Since then (Arthas') power has become a hundred fold.While Ken is right, this might be an exaggeration. But he could definately take on current C'thun... but C'thun is also highly weakened right now... ^^
Kenzuki
04-23-2006, 07:56 PM
While Ken is right, this might be an exaggeration. But he could definately take on current C'thun... but C'thun is also highly weakened right now... ^^
No exxaggeration. He went from one of the best swordsmen in the world to the most powerful being to walk the world (barring the Titan Pantheon and perhaps the Old Gods). I'de say that's a pretty powerful boost...
Tysar
04-24-2006, 01:05 AM
that's correct... if the Lich King wanted to pwn Arthas, he'd just send him a mind blast and make Arthas explode with little to no effort. Now they're merged, so I guess it's a kinda boost for Arthas' power. I also agree Arthas would do C'Thun in his current form, but I guess if C'Thun was in full power... well, he's not :vile: It would be cool if Illidan absorbed some more demonic powers and consumed Archimonde's power or something :D (were is it gone anyway? Faded with his death?) and we had another titanic duel :evil:
Kenzuki
04-24-2006, 06:25 AM
Archimonde is dead man, dead. Oh and who knows maybe in a one on one fight with an Old God Arthas could win, I mean some Titan who wasn't a member of the Pantheon kicked C'Thun's tail. Maybe he could defeat one in a one on one, who knows really.
Tysar
04-24-2006, 08:46 AM
wasn't it like, lots of titans fighting in the war? Would it take a few of them to pwn the Old Gods, their massive armies, lock them away under the earth (and the elementals on a new plane) and then create all life and so on, making three huge vaults for experiments and reshaping the whole world... Khaz'goroth was involved, Eonar was involved, Aman'Thul was involved, Nogrannon was, blah blah... so they just stood by waiting outside of Azeroth until a bunch of their underlings cleared the world up before they started their work?
Kenzuki
04-24-2006, 10:29 AM
wasn't it like, lots of titans fighting in the war? Would it take a few of them to pwn the Old Gods, their massive armies, lock them away under the earth (and the elementals on a new plane) and then create all life and so on, making three huge vaults for experiments and reshaping the whole world... Khaz'goroth was involved, Eonar was involved, Aman'Thul was involved, Nogrannon was, blah blah... so they just stood by waiting outside of Azeroth until a bunch of their underlings cleared the world up before they started their work?
Well according to Luke Johnson of the Warcraft RPG team, and bob Fitch of Blizzard, the reason the Lich King is considered to be the most powerful being to ever walk Azeroth is because the Titan Pantheon never really set foot upon Azeroth, being they levitated everywhere they went, and the Old Gods existed pre-creation Azeroth.
Bradford
04-24-2006, 11:47 AM
Well according to Luke Johnson of the Warcraft RPG team, and bob Fitch of Blizzard, the reason the Lich King is considered to be the most powerful being to ever walk Azeroth is because the Titan Pantheon never really set foot upon Azeroth, being they levitated everywhere they went, and the Old Gods existed pre-creation Azeroth.
Even moreso that Medivh?
Kenzuki
04-24-2006, 12:16 PM
Even moreso that Medivh?
Yeah, he's more powerful than Medivh was. Not in spellcasting, but in overall power I mean.
Cantus
04-24-2006, 12:50 PM
Archimonde is dead man, dead. Oh and who knows maybe in a one on one fight with an Old God Arthas could win, I mean some Titan who wasn't a member of the Pantheon kicked C'Thun's tail. Maybe he could defeat one in a one on one, who knows really.
Archimonde may be dead, but that doesn't mean Illidan can't find some semblance of power in the skeleton left behind. If the Skull of Gul'dan is any kind of template for other powerful beings, Archimonde's armor (much less his very body) must have some latent energies attached to them. It could be Illidan (or a member of the Burning Legion) will attempt the same actions the rogue Demon Hunter took, absorbing Archimonde's remains and (by proxy) some of his power.
Tysar
04-24-2006, 01:14 PM
well, after all, all that was needed to do in order to merge Arthas with the Lich King was that Arthas had to wear the Lich King's armour... it's kinda different, but still :D
Cantus
04-24-2006, 01:31 PM
well, after all, all that was needed to do in order to merge Arthas with the Lich King was that Arthas had to wear the Lich King's armour... it's kinda different, but still :D
That's very different. Ner'zhul was still alive, his soul trapped within the armor. Archimonde and Gul'dan are dead, their very spirits gone to wherever Hell might await them. All that is left is latent energy (if that), which means there's no chance that the person who absorbs their powers will fuse with the fallen one's soul.
Kenzuki
04-24-2006, 02:18 PM
Illidan didn't even get THAT much of Gul'dan's powers anyway. You want to know what it gave him? Here you go.
SKULL DEMON
When he destroyed the skull of Gul'dan and absorbed it's powers, Illidan gained the following benefits:
CREATING A SKULL DEMON
“Skull Demon†is an acquired template that can be added to any creature with Wisdom, Intelligence, and Charisma scores of at least 3. The creature (referred to hereafter as the base creature) uses all the base creature’s statistics and special abilities except as noted here.
Size and Type: The base creature’s type changes to Outsider with the Demonic and Evil subtypes. Do not recalculate base attack bonus or saves. Size is unchanged.
Hit Dice and Hit Points: The base creature’s Hit Dice are increased to at least d8. New Hit Dice that would normally be less than d8 are increased to d8 as well. Hit Dice that are d8 or better already are unaffected.
Speed: A skull demon grows demonic wings. Unless the base creature has a better fly speed, the creature can fly with a speed of 50 and average maneuverability.
Armor Class: The base creature’s hide thickens with demon flesh. Its natural armor improves to at least +10, if not already +10 or better.
Special Attacks: A skull demon retains all the special attacks of the base creature and gains the following special attacks.
— Demon Form (Ex): See the Manual of Monsters. Duration is 3 rounds + Cha modifier.
— Fel Blast (Ex): See the Manual of Monsters. Caster level is equal to the base creature's Hit Dice (to a maximum of 20). The saving throw DC is ½ HD + adjusted Cha modifier.
Special Qualities: A skull demon has all the special qualities of the base creature, plus the following special qualities.
— Demonic traits (see the Manual of Monsters).
— Outsider traits.
— Damage reduction 10/good.
— Resistance to acid 20 and cold 20.
— Spell resistance 10+HD (max 30).
Abilities: Increase from the base creature as follows: Str +8, Dex +4, Con +6, Int +2, Wis +4, Cha +4.
Challenge Rating: Same as the base creature +3.
Alignment: Always evil (any).
Level Adjustment: Same as base creature +9.
SKULL DEMON CHARACTERS
Skull demons are always evil, which causes characters of certain classes to lose some class abilities. Otherwise, a skull demon retains all class abilities it had in life.
Cantus
04-24-2006, 03:48 PM
Which would mean he'd gain more power from Archimonde's remains than from Gul'dan's. The only problem is, is there anything left within Archimonde's remains? Do they retain a single drop of latent arcane energy, or did the Wisps truly cleanse the taint of him from Mt. Hyjal to the bone.
Kenzuki
04-24-2006, 06:43 PM
Which would mean he'd gain more power from Archimonde's remains than from Gul'dan's. The only problem is, is there anything left within Archimonde's remains? Do they retain a single drop of latent arcane energy, or did the Wisps truly cleanse the taint of him from Mt. Hyjal to the bone.
There is nothing of Archimonde, just like there is nothing left of Mannoroth's armor and skull in Orgrimmar. I mean honestly, if there was a taint on the skeleton you think the World Tree would be healing itself like it's supposed to be?
Cantus
04-25-2006, 01:19 PM
There is nothing of Archimonde, just like there is nothing left of Mannoroth's armor and skull in Orgrimmar. I mean honestly, if there was a taint on the skeleton you think the World Tree would be healing itself like it's supposed to be?
Yeah, I seriously doubted anything was left of him, but at this point, I'm prone to checking everything before confirming/denying a theory.
Kenzuki
04-25-2006, 06:11 PM
To save you some time, if the theory was proposed on the WoW forums or on wikipedia it has a 99.9% chance of being wrong.
Cantus
04-25-2006, 07:03 PM
Heh, i'm becoming deeply inclined to agree with that, though Rexxscythe (Scytherexx) is still a viable source of information if you're lucky to catch him.
Kenzuki
04-25-2006, 08:12 PM
Oh yeah Scythrexx is an old friend of mine, he's cool. Listen to what he has to say!
Cantus
04-26-2006, 12:16 PM
Oh yeah Scythrexx is an old friend of mine, he's cool. Listen to what he has to say!
He's the reason I started learning WoW lore, the reason I sought out Scrolls, and the reason I'm not stuck spouting worthless phrases on the WoW forums.
Vicious
04-26-2006, 01:35 PM
I remember discussing with the guy at the official wow foruns back when the beta was almost coming. Good times.
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