Originally Posted by C9H20
I think if Gul'dan stayed that would mean that not only would Lordaeron fall, and Lordaeron was the gorilla of the Alliance, but the Alliance wouldn't be the only one having troops behind their lines because Gul'dan would be moving west from Quel'Thalas. And if you want to speculate like that then we can speculate that perhaps some of the clans in the south could have helped out and so on.
Ah, but wasn't Doomhammer counting on the Stormreavers and Twilight's Hammers and Black Tooth Grins to reinforce his attack on Lordaeron? I was under the impression that the reason he pulled back, is he was banking on those extra forces to make the attack work in the first place. So that would just be more Horde soldiers in Lordaeron, surrounded by Stromgarde and Dalaran and Gilneas. I suppose they'd have a good chance of breaking out, but the war would still be far from over.
Anyway a more interesting idea for me is how would have the world developed if the orcs had won the second war. One of the things that occurred to me instantly was that a lot of half-orcs would be born due to... the ensuing victory lovemaking. Which some years down the line would probably be absorbed by the orcish population leaving us with "orcs" who would be somewhat more human looking, the legacy of the extinct humans.
Now THAT'S another topic to talk about! After a total Horde victory (as in, the version at the end of the Warcraft II
campaign), I imagine we'd see...
* Silvermoon and Gilneas put up a last stand but crumble, just as all the other kingdoms did. Meanwhile, a mysterious prophet convinces Admiral Daelin Proudmoore to lead Kul Tiras and any human survivors west, across the Great Sea to a forgotten land.
* With victory, Doomhammer redivides the lands of continental Azeroth among the Horde. The Stormreaver and Twilight's Hammer no longer exist, but room is made for the successful Blackrock commander (the player character), whom Doomhammer had promised to give his own clan. In my mind, I imagine it called the Darktide Clan and that it forms the naval power of the Horde. But that's just me.
* The Amani Empire of Zul'Aman is proclaimed again, with Zul'jin's trolls gaining control over huge swaths of Quel'thalas and the Northlands. The Goblins are likewise rewarded with control over the bulk of Khaz Modan, where they depart gleefully with Horde soldiers to finish rooting out any remaining Dwarven and Gnomish resistance.
* The Orcs take no prisoners and slaughter any humans/elves/dwarves/gnomes on sight, with the exception of Alterac (though this enrages Zul'jin, who thinks they should butcher all the humans and elves anyway). An agreement is made--the humans of Alterac are allowed to live, but they are forced off their lands and dispersed into the Horde as a new working class, lower in rank than the Peons. These human Slaves are sent to harvest resources in the most dangerous of forests and gold mines, since they are expendable anyway.
* In agreement with the other Horde races, Doomhammer concedes that the Alterac Elves (who also donned orange colors to betray the Alliance, perhaps to save themselves) are not citizens of Alterac and do not fall under special protection, so they are chained and sent to the Trolls and Goblins. Some Elves are included in Amani ritualistic sacrifices, while those who enter Goblin laboratories are never seen again. In fact, over the next few months the Orcs stop hearing about any Dwarves or Gnomes still resisting in Goblin-held Khaz Modan.
* Over time, other races in continental Azeroth petition the Horde for membership. One example is the Darkspear tribe of Jungle Trolls, who offer soldiers to Doomhammer in exchange for him not forcing them to merge with Zul'jin's Amani. Doomhammer likewise makes contact with the dragon Deathwing, and they negotiate the willing membership of the Black Dragonflight into the Horde.
* Eventually, Doomhammer will have to come to terms with the Orcs still in Draenor, especially the Elder Shaman Ner'zhul. Loyalty pledges are made by the Shadowmoon, Warsong, Shattered Hand, Thunderlord, and Bonechewer Clans, and these are allowed to cross over and join the Horde. However, the Laughing Skull Clan stays behind and works to conquer all of Draenor for themselves. Doomhammer responds by ordering the Dark Portal destroyed. Draenor has been a dead world for years; it can rot for all he cares.
* The Horde must always have enemies to conquer, lest they fall into lethargy and suffer. The successful commander from the Second War, now with his own clan, asks Doomhammer for permission to sail west and find new lands to conquer. Doomhammer agrees, sending the new Orc clan along with a number of others across the Great Sea and the Maelstrom.
* Meanwhile, Ner'zhul reminds Doomhammer that this world will eventually run out of enemies, just as Draenor did before. He insists that the Warchief consider a new, daring possibility---opening new portals themselves, so that the Horde can have access to an infinite number of worlds to conquer and thus always be satiated!
* Before long, Horde scouts make contact with the surviving Frostwolf Clan in the Alterac Valley, led by a shaman named Drek'Thar. He has led the Frostwolves since Gul'dan's assassination of its leaders. (The Orcs also eventually find the bodies of Durotan, Draka, and their infant son Go'el, murdered and left for dead in the snow.) Drek'Thar warns Doomhammer that the Blood of Mannoroth still flows through his Orcs, and to be wary of it. Doomhammer responds that he himself never drank the blood. The warchief is laughed at openly--does he really think he has avoided the daemonic bloodlust himself, after all the war and bloodshed he has wrought personally?
* On Kalimdor, the Alliance survivors land on Theramore Isle and start a base camp. The humans soon discover a patrol of Night Elves and clash with them, but Admiral Proudmoore urges the Night Elf natives to relent and allow them sanctuary---for a brutal race of monstrous Orcs has forced them to flee here, and the Orcs would no doubt be right behind them to burn down Kalimdor as well.
* The commander of the new Orc clan lands on Kalimdor with a humongous fleet of ships, carrying an equally large army. They land in the midst of a conflict between a tribe of Centaurs and Tauren. The resourceful, speedy Centaurs are offered membership into the Horde, and together they rout the Tauren forces and burn their village down. The Orc commander constructs a new settlement on Kalimdor, naming it "Ogrimmar" as a testament to his mighty Warchief.
* The Dreadlords make contact with Terron Gorefiend and Ner'zhul, congratulating the Horde on its successful conquest. They are then ordered to begin preparations for Archimonde and the Burning Legion to enter this world, and they are warned of the dire consequences that will come if they fail to follow through. Ner'zhul finds himself uncertain as whether to warn Doomhammer of this new threat or not. But regardless Doomhammer soon learns about the Burning Legion, he learns that the Orcs have just been used as puppets to clear the way for daemonic conquerors, because...
* The Prophet Medivh appears to him in a dream.
EDIT: Oh, and also?
* People start to hear less and less from the Goblins in Khaz Modan. Within a year, a series of radiation bombs detonate across the region. Nobody knows how or why.