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#51
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![]() Elune Join Date: Aug 2010
Location: Toronto, Lordaeron
Posts: 10,266
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Well, my point still stands. I hope they don't fuck it up. Every race right now currently has its own very unique look and the problem with updating things like the textures and models of the races is that it's very tempting for developers to make them all bipedal humanoids.
What I'm worried about is that we'll see Humans, Green Humans, Short Humans, Humans with pointy ears, Rotting Humans, Humans with tusks, etc. Orcs need to stay buff with a slight hunch. Dwarves need to stay stout with more beard than face. Undead need to remain hunched with bones exposed everywhere and unrecognizable mutilated faces. While the textures for the BC and Cataclysm races are definitely better than the old races, I'm firmly in the "don't fix what ain't broke" camp here. The old models could use some texture updates and perhaps better animations, but other than that I think they're fine the way they are. Quote:
This is exactly what I was afraid of. Quote:
Freedom is a very bad thing as far as PvP is concerned and if the game lets people take lands or kill characters permanently based on PvP superiority then unbalanced servers are going to become hellholes real fast.
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"Noble countrymen, evil is upon us. Darkness has befallen our shores. Rise and slay thy enemies… strike, strike so others shall live. The meek shall not fade into the night… live my brethren, live." - King Terenas Menethil II
Last edited by Fojar : 02-12-2012 at 09:26 PM. |
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#52
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![]() Elune Join Date: Apr 2011
Location: Portland, Oregon
Posts: 7,934
BattleTag: CptCarrot #1688
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Quote:
Edit: apparently...
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#53
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![]() Elune Join Date: Aug 2010
Location: Toronto, Lordaeron
Posts: 10,266
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Phased events or scenarios would be awesome.
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"Noble countrymen, evil is upon us. Darkness has befallen our shores. Rise and slay thy enemies… strike, strike so others shall live. The meek shall not fade into the night… live my brethren, live." - King Terenas Menethil II
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#54
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![]() Loremaster Join Date: Oct 2009
Posts: 12,666
BattleTag: Leviathonlx#1820
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Quote:
Last edited by Leviathon : 02-12-2012 at 09:36 PM. |
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#55
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![]() Site Staff - News Join Date: Apr 2009
Posts: 1,491
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Quote:
I don't approve that, either. Or, I mean, that could be one of the PVP objective. But there should be some balance-based PVP zone. Anyway, that's just one of the examples they made. And perhaps thing might change in the coming months. Scenario is possible. Just like Blizzard mentioned that we might revisit Shen-zin Su again via PVE scenario. |
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#56
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![]() Loremaster Join Date: Oct 2009
Posts: 12,666
BattleTag: Leviathonlx#1820
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They should just make TB and WG relevant each expansion and just boost them to the current max level each expansion.
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#57
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![]() Keeper of Lore Join Date: Aug 2005
Posts: 4,648
BattleTag: Warlock#1498
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Quote:
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#58
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![]() Elune Join Date: Aug 2010
Location: Toronto, Lordaeron
Posts: 10,266
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Lorewalkers are a double-edged sword. I'm reserving judgment until I know that the lore they present with lore-walkers isn't shit.
Also, the name is stupid. Sounds like a bunch of Tauren crap.
__________________
"Noble countrymen, evil is upon us. Darkness has befallen our shores. Rise and slay thy enemies… strike, strike so others shall live. The meek shall not fade into the night… live my brethren, live." - King Terenas Menethil II
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#59
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![]() Site Staff - Moderator Join Date: Sep 2009
Posts: 6,844
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Unless it is new or irrelevant bits that raise even more questions, like archaeology.
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...what just happened? |
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#60
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![]() Ranger Join Date: Jul 2011
Posts: 396
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Guys,don't get hype out about the ,,new" models. You will be disappointed in the end.
Probably we will get only new skins with more polygons,the disgusting forms of the old models will stay. The human male will still look like potato,the orc male will still look like stupid monkey and the night elf female will still look like really stupid cheerleader . But they will be more shiny ![]() |
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#61
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![]() Elune Join Date: Aug 2010
Location: Toronto, Lordaeron
Posts: 10,266
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Quote:
__________________
"Noble countrymen, evil is upon us. Darkness has befallen our shores. Rise and slay thy enemies… strike, strike so others shall live. The meek shall not fade into the night… live my brethren, live." - King Terenas Menethil II
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#62
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![]() Loremaster Join Date: Oct 2009
Posts: 12,666
BattleTag: Leviathonlx#1820
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Quote:
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#63
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![]() Eternal Join Date: Apr 2011
Posts: 4,135
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Seriously.
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#64
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![]() Elune Join Date: Jan 2012
Posts: 6,139
BattleTag: Millenia#1386
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Quote:
![]() Personally, besides the "we are working on new models" bit, everything just seems rehashed from before. Quote:
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1) You can't win. 2) You can't break even. 3) You can't leave the game. Quote:
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#65
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![]() Site Staff - News Join Date: Apr 2009
Posts: 1,491
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I think an expectation with the level like the old druid bear and cat form upgrade should be reasonable.
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#66
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![]() Loremaster Join Date: Oct 2009
Posts: 12,666
BattleTag: Leviathonlx#1820
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Wyvern cat away!
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#67
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![]() Ranger Join Date: Jul 2011
Posts: 396
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Well people ask about this 10 times in the other thread. Аre you really surprised?
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#68
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![]() Elune Join Date: Apr 2011
Location: Portland, Oregon
Posts: 7,934
BattleTag: CptCarrot #1688
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Quite frankly, yes, I'm very surprised that people weren't expecting all of the story to happen on Pandaria. They have never made any mention of going back through the JUST UPDATED old world and updating it again.
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#69
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![]() Ranger Join Date: Jul 2011
Posts: 396
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Quote:
And why no update for high level characters like in 4.1 . They will also update Dustwallow Marsh in MOP. |
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#70
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I don't really know if Dustwallow will get changed. The destruction of Theramore will probably end up like the Razing of Orgrimmar.
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#71
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![]() Ranger Join Date: Jul 2011
Posts: 396
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Quote:
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#72
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![]() Eternal Join Date: Apr 2011
Posts: 4,135
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Honestly, this concept art looks more "Warcraft 3" than the current models.
http://us.battle.net/wow/en/media/ar...wx4-artwork-18 http://us.battle.net/wow/en/media/ar...wx4-artwork-19 If they can make the models look like that (and I believe they can) then we'll be golden. As it right now, the old models do need a complete overhaul. |
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#73
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![]() Elune Join Date: Apr 2011
Location: Portland, Oregon
Posts: 7,934
BattleTag: CptCarrot #1688
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Quote:
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#74
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![]() Site Staff - News Join Date: Apr 2009
Posts: 1,491
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All I want is if it could match the CODEX of Mass Effect or Dragon Age, that would be good enough.
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#75
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![]() Elune Join Date: Jan 2012
Posts: 6,139
BattleTag: Millenia#1386
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Quote:
The boat from Menethil Harbor can be redirected to Northwatch, and the teleport could be changed to Feathermoon Stronghold, which I feel is almost as large as Theramore. The breadcrumb quest from the Southern Barrens can stay the same ("We need reinforcements from Theramore!"), but when the player character flies on over to Theramore through a dialogue option with the flight master, the character will find out that Theramore is destroyed (timey wimey ball!), and fly back. Then the quest giver will likely be shocked and dismayed, and likely send the player to Feralas. The zone could become devoid of quests otherwise, since nothing particularly important happens there anyways.
__________________
1) You can't win. 2) You can't break even. 3) You can't leave the game. Quote:
Last edited by Millenia : 02-12-2012 at 11:30 PM. |
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