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Old 07-23-2010, 08:12 AM
ScytheRexx ScytheRexx is offline

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Default Silverpine... who can "turn" who first.

Interesting twist. It seems in the newly updated Silverpine, we learn that Darius Crowley is the leader of the Gilneas Liberation Front. Sylvanas wants the player to go and turn many of the Hillsbrad Refugees on Fenris Isle into Forsaken. After turning a few, you are told to go turn the leadership inside Fenris Keep.

However, Crowley appears and you have to fight his elite Worgen. He informs Hillsbrad Refugee leaders that becoming Worgen makes them immune to reanimation by the Forsaken and so he offers them his blood, which instantly turns them into Worgen when they drink it. With Crowley and the leaders now Worgen, the Val'kyr with you grabs you and flies away before they rip you to shreds.

Only question I have is, if becoming Worgen prevents them from reanimation, how do we have Worgen DKs? Also, this proves the Worgen curse can still be inflicted.
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Old 07-23-2010, 08:20 AM
Twofootfury Twofootfury is offline

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I'm guessing that raised death knights require extra magics than a single Val'kyr
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Old 07-23-2010, 08:20 AM
Afaslizo Afaslizo is offline

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Imagine Crowley as the new end boss of SFK. . .
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Old 07-23-2010, 08:23 AM
Fordragon Fordragon is offline

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Quote:
Originally Posted by Afaslizo View Post
Imagine Crowley as the new end boss of SFK. . .
Only if SFK is Horde-only, I would imagine.

So, in other words... I would NOT imagine that any more than I think the new DM will be Alliance-only.


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I'm guessing that raised death knights require extra magics than a single Val'kyr
That, or the Lich King is better at reanimating shit than a random Val'kyr, which I don't think is a stretch of the imagination.
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Old 07-23-2010, 08:24 AM
ScytheRexx ScytheRexx is offline

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Originally Posted by Afaslizo View Post
Imagine Crowley as the new end boss of SFK. . .
That would mean he would have to be hostile to Alliance though, and I don't see that happening. His motivation in Silverpine seems to be gathering all the various "packs" of Worgen in the area to form an army, and this means also trying to convert any humans left alive in the area to Worgen.

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That, or the Lich King is better at reanimating shit than a random Val'kyr, which I don't think is a stretch of the imagination.
However, it never says you are raised by the Lich King directly. If you walk around the Necropolis during the beginning of the DK experience, you see cultists and necromancers are the ones raising Death Knights from piles of corpses.
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Old 07-23-2010, 08:32 AM
Ku'ja Ku'ja is online now

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I would say that Worgen DK's are simply Worgen Warriors or simply Worgen that begin teaching themselves Necromancy etc but otherwise its all abit muddled especially if they dont have their own Death Knight begining zone.
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Old 07-23-2010, 08:52 AM
Vineyard Vineyard is offline

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So, Arugal doesn't reappear in the revamped zone, isn't he?
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Old 07-23-2010, 08:55 AM
Ashendant Ashendant is offline

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Or maybe it takes considerably more preparation and power to make a death knight than to make a zombie, i mean those eyes shine with magic forsaken do not shine with magic
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Old 07-23-2010, 08:56 AM
Afaslizo Afaslizo is offline

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Quote:
Originally Posted by Fordragon View Post
Only if SFK is Horde-only, I would imagine.

So, in other words... I would NOT imagine that any more than I think the new DM will be Alliance-only.
But that would make sense. Why should the Horde clear Deadmines when it presents a thorn in the Alliance's side
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Old 07-23-2010, 08:58 AM
Reyson Reyson is offline

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Quote:
Originally Posted by Fordragon View Post
Only if SFK is Horde-only, I would imagine.

So, in other words... I would NOT imagine that any more than I think the new DM will be Alliance-only.
It's not too much of a stretch, I mean, what does the Horde have against Vanessa VanCleef? She brings chaos and anarchy to the alliance, sets the people up against their king. What reason would the Horde have in killing her, what reason would Garrosh have to send us to kill her? The Defias Brotherhood are only enemies to the Alliance, I think there's only one place where horde members actually meet them and that's in Dustwallow Marsh and even there, they're less of a threat than the murlocs. If anything, the Horde should just form an alligiance with them, the same way the alliance does with the Grimtotem in Stonetalon.
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  #11  
Old 07-23-2010, 09:02 AM
ScytheRexx ScytheRexx is offline

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Originally Posted by Ashendant View Post
forsaken do not shine with magic
Wait... what?

Have you never noticed that Forsaken have glowing yellow eyes that shine just as much as Death Knights?
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Old 07-23-2010, 09:07 AM
Jigsaw Complex Jigsaw Complex is offline

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Oh wow! That's pretty awesome! I wonder what the Alliance stance on the GLF is.
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Old 07-23-2010, 09:07 AM
Afaslizo Afaslizo is offline

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Perhaps Death Knights do not need to be dead before since a talent in the Frost tree exists that turns a DK real date for a short amount of time.
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  #14  
Old 07-23-2010, 09:20 AM
RobLore RobLore is offline

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maybe the worgen "rage" consumes him and he becomes a boss in SFK or Alliance and Horde get different versions of the instance
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Old 07-23-2010, 09:32 AM
reader of truths reader of truths is offline

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or Worgen Death Knights are Worgen (from the Wolfcult, Silverpine, Duskwood, Gilneas etc.) who chose to serve the Scourge intially?
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Old 07-23-2010, 09:34 AM
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Arugal was under the employ of the Lich King, he could've "taught" Arthas and certain groups under him how to get around the curse. The Val'kyr may just not have been privy to the information and so do not have the understanding necessary to reanimate their tainted corpses.
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Old 07-23-2010, 09:38 AM
Gortrash Gortrash is offline

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Quote:
Originally Posted by ScytheRexx View Post
Only question I have is, if becoming Worgen prevents them from reanimation, how do we have Worgen DKs? Also, this proves the Worgen curse can still be inflicted.
Have you considered the possibility that Crowley might be lying and that, in fact, the worgen curse doesn't prevent you from being raised as an undead?

All I'm saying is, it's an open war and there's no fairplay in it so anything that gives your side advantage in the zone is allowed.
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Old 07-23-2010, 09:41 AM
Urth Urth is online now

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End bosses of Shadowfang Keep.

These guys.

(WILD GUESS!)

****

Also, thus far in questing: Have Sylvanas' Val'kyr managed to reanimate anything that isn't Human? We have evidence of Lordaeron Humans and Galen Trollbane. Changing your physiology through magical means to Human+ might be all they need to prevent Forsaken Val'kyr reanimation. Not that reanimating other forms is impossible, but that it might require a different casting procedure than the Human kind that combat Val'kyr have macro'd. The Lich King's amplifying presence in Acherus should be considered with regard to reanimation, as well.

Still, altering yourself so thoroughly just to prevent possible zombification is a little silly. Why not just help prevent the refugees from dying in the first place?

Last edited by Urth : 07-23-2010 at 09:51 AM.
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Old 07-23-2010, 09:53 AM
Ded Chikn Ded Chikn is offline

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Quote:
Originally Posted by RobLore View Post
maybe the worgen "rage" consumes him and he becomes a boss in SFK or Alliance and Horde get different versions of the instance
Stop trying to kill him.

Dudes a bad ass so far. Cant we keep him for at least a little while?
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Old 07-23-2010, 09:57 AM
reader of truths reader of truths is offline

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maybe the Val'kyr can't raise worgen because of the Worgen suffering the Double whammy of the Worgen Curse (as Worgen) and the Curse of Flesh (as Humans)?
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Old 07-23-2010, 10:13 AM
Divinity Divinity is offline

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Well assuming that Crowley has been stuck behind the Greymane Wall for the last however many years, and there is no reason for a Worgen Deathknight to be wandering around 0-55 level zones it's pretty safe to assume that Crowley has never encountered a Worgen Deathknight and to the best of his knowledge Worgen cant be turned into Undead.

I suspect that the Valkyr running is more to do with the fact that instead of having to kill and raise a bunch of scared humans who think they are going to be reanimated as undead if they die; they now have to fight an entire army of Worgen with teeth, claws and the belief that they are immune to being raised as undead.
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Old 07-23-2010, 10:25 AM
Fordragon Fordragon is offline

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Quote:
Originally Posted by Reyson View Post
It's not too much of a stretch, I mean, what does the Horde have against Vanessa VanCleef? She brings chaos and anarchy to the alliance, sets the people up against their king. What reason would the Horde have in killing her, what reason would Garrosh have to send us to kill her? The Defias Brotherhood are only enemies to the Alliance, I think there's only one place where horde members actually meet them and that's in Dustwallow Marsh and even there, they're less of a threat than the murlocs. If anything, the Horde should just form an alligiance with them, the same way the alliance does with the Grimtotem in Stonetalon.
You could say the same about original Deadmines, and that was open to Horde.
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Old 07-23-2010, 10:30 AM
Leviathon Leviathon is offline

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I think it's easier to just not look too into Worgen and goblin Death Knights and just accept that they are there for gameplay reasons. :p
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Old 07-23-2010, 10:46 AM
Vanderhook Vanderhook is offline

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It's always been my understanding that not all Death Knights are actually undead, and some of them are still living. Being a Death Knight just means you've sworn your soul to the Lich King.

For example, Arthas was never killed when he became a Death Knight, his soul was simply consumed by Frostmourne. I think this also explains why you can use the normal skin tones for death knigths and not only the "undead" ones.
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Old 07-23-2010, 10:52 AM
ScytheRexx ScytheRexx is offline

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Quote:
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For example, Arthas was never killed when he became a Death Knight, his soul was simply consumed by Frostmourne. I think this also explains why you can use the normal skin tones for death knigths and not only the "undead" ones.
The issue is that all Death Knights follow the same story. You were once a member of the Argent Dawn that was killed and raised from piles of dead located in Acherus. Later on you meet with a friend, another member of the Argent Dawn, and have to kill him/her after a heartfelt speech. You can't kill them till they finish the speech and request that you kill them, since not killing them would jeopardize your own life.

I already bet Goblin and Worgen will have one of these people added, though they may not be Argent Dawn members, so it may work out if they imply they came from somewhere else. Actually, has anyone made a Worgen Death Knight and checked that out?
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