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  #76  
Old 04-08-2011, 10:52 AM
Ded Chikn Ded Chikn is offline

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Originally Posted by Omacron View Post
I didn't have any romance in ME1: Mostly because I somehow fucked things up with Ashley but it wasn't a big deal because I actually didn't like the character too much. Plus, I've got Miranda, which means I don't need to worry about childrens.

When does this issue of game informer hit the shelves?
I just got last month's in the mail.
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  #77  
Old 04-08-2011, 12:43 PM
Arkeifrey Arkeifrey is offline

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Damn this sucks i cant stay with my typical team of Garrus and Tali.
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  #78  
Old 04-08-2011, 12:46 PM
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Damn this sucks i cant stay with my typical team of Garrus and Tali.
Not all the companions are revealed yet. I assume there's going to be more than the four we know so far.
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  #79  
Old 04-08-2011, 04:05 PM
Reyson Reyson is offline

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1) I hope they don't add as many companions as in ME2, I'd prefer more character development and story, rather than spend half the game recruiting and earning their trust.
2)I hope that Garrus' scar/wound is fixed, I really cba looking at his ugly face anymore.
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  #80  
Old 04-08-2011, 09:25 PM
Mark_Romaneck Mark_Romaneck is offline

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Quote:
Originally Posted by bioware`s forums
1) Got my new Game Informer, read the ME3 article. Game starts with
Shepard on Earth, effectively on trial in regard to the events of
Arrival, and in the middle of the trial, the Reapers invade. Prologue
involves Shepard's escape to the Normandy, and off to start finding
those allies, fighting Reaper troops (husks of all the different
species) the whole way.

Confirmed squadmates: Liara,
Ashley/Kaiden, Garrus (if he's alive) and... James Sanders... That must
be the guy from the trailer, I don't remember.

Speaking of
which, there's a screenshot of Ashley with her hair down, and she
actually looks hot. Don't have a scanner, so wait till someone with one
turns up.

Confirmed to appear, but not guaranteed as squaddies: Wrex, Mordin, Legion, and Anderson. Obviously, if they live.

The game will by default feature a "previously on Mass Effect" comic to make decisions with if starting from scratch.

The Illusive Man also plays a prominent role, and Cerberus is out to kill Shepard. Reason why is unknown at this point.

The
RPG elements are being beefed up, not going back to ME1, but giving
more freedom with the character skills. Skill trees will be larger, and
powers will evolve several times instead of just once, offering even
more freedom. Weapons are ME2 style, with a set list, but mods make a
return, not in the ME1 style, but allowing you to swap out different
parts such as barrels, scopes, and so on, which effect both the
weapon's combat performance and its appearance.

All classes can
wield all weapons unhindered now, but will have limited slots to carry
them. Only the Soldier can carry all weapons at once. Probably means
Adept, Engineer, and Sentinal will be limited to two, and Vanguard and
Infiltrator will have three.

Also mentioned: The game will have
numerous endings, some good, some bad, and who you have in your squad
and which allies you recruit can have a drastic effect on which are
available.

That's basically the gist of it, except for the sidebars filled with stuff everyone already knows.

...

Only other thing I realized I left out is that they watched a video
of a segment involve a krogan vehicle train with Shepard riding along,
and as it goes a Reaper comes down from the sky to attack. Shepard's
vehicle is destoryed, and fighting the thing is impossible on foot.
Then a Thresher Maw comes out of the ground and attacks the Reaper. The
Thresher gets the upper hand by coiling itself around the Reaper, then
drags it underground. It gets quiet, and seems to be over, then laser
fire begins erupting from the ground, and Shepard decides this is a
good place not to be. It then trails off into a description of how
everything is so much bigger than the previous games.
eat it
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  #81  
Old 04-08-2011, 09:40 PM
HalfElfDragon HalfElfDragon is offline

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I'm hoping they allow us to customize companion armor to some degree. May not to the degree of Shepard's armor, but at the very least a couple of slot. Shoulder and arm maybe.
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  #82  
Old 04-09-2011, 07:46 AM
Reyson Reyson is offline

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just a little FYI for those who haven't played Arrival and read Mark's post, here's a recap:
Obvious spoiler is obvious


the reapers plan on using a remote starsystem's mass effect relay to get to the rest of the worlds a lot faster(in days they'd be wherever they want. A researcher noticed this, but gets kidnapped by batarians(who have colonies here) and you're tasked with getting her out. She explains that they found some reaper stuff and realised what was happening, so they're planning to smash a comet into the mass effect relay, destroying it, along with the whole starsystem and about 500.000 batarians. The reaper thing indoctrinated everyone in the project and you're left with sending the comet there yourself. Your possible attempt at contacting the batarians gets twarted by the indoctrinated. You end up sacrifising those 500.000 batarians for the life of trillions, but have to stand trial for being a mass murderer. It doesn't help that you were/are working with Cerberus, known for their hatred to all other races, but especially Batarians.


Obvious spoiler is obvious
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  #83  
Old 04-11-2011, 05:56 AM
Ded Chikn Ded Chikn is offline

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Quote:
Originally Posted by HalfElfDragon View Post
I'm hoping they allow us to customize companion armor to some degree. May not to the degree of Shepard's armor, but at the very least a couple of slot. Shoulder and arm maybe.
This, also more variety in weaponry.

I got the battle rifle from Garrus, pistol from Mordin and that was it for the rest of the game, until I got the 12 shot sniper a little later. I know there were other guns here and there, but basically 2-3 types of each gun.

I don't want a plethora of weapons, but don't give me a gun 5 minutes in and have me stick with that til end game.

Failing more weaponry, more customization. I didn't mind the 3shot burst assault rifle (Vindicator? cant remember) but if I could have upgraded it with a scope making it a mid range auto rifle. Kind of like what they already had, but make it so you research the parts and can add them accordingly.
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  #84  
Old 04-11-2011, 06:24 AM
Arkeifrey Arkeifrey is offline

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Quote:
Originally Posted by Ded Chikn View Post
Failing more weaponry, more customization. I didn't mind the 3shot burst assault rifle (Vindicator? cant remember) but if I could have upgraded it with a scope making it a mid range auto rifle. Kind of like what they already had, but make it so you research the parts and can add them accordingly.
then you would like the inciser, its one of the dlc weapons (3 round burst sniper rifle).
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  #85  
Old 04-11-2011, 06:27 AM
Ded Chikn Ded Chikn is offline

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then you would like the inciser, its one of the dlc weapons (3 round burst sniper rifle).
Yeah, but the Cerberus card I had was already used.

No Zaeed for me, along with lots of other stuff.

Part of my issue with DLC released at launch.
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  #86  
Old 04-11-2011, 06:36 AM
Arkeifrey Arkeifrey is offline

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Originally Posted by Ded Chikn View Post
Yeah, but the Cerberus card I had was already used.

No Zaeed for me, along with lots of other stuff.

Part of my issue with DLC released at launch.
well thats the shits.

Well for the other dlc stuff, Zaeed i care less about i did his mission thought it was retarded when the guy he was chasing just flies off with a massive door open on the side of the aircraft. Honestly wtf playing as a god damn infiltraitor means i should be able to snipe his ass god damnit, or if not at least try.

But other wise i think the best one is the alt appearence pack for garrus and i forget who else is included in his pack. I hated seeing after doing litterally half the game he was still injured (well really walking around in the damn broken, shot up armor). Yet the weapon packs werent bad either.

Last edited by Arkeifrey; 04-11-2011 at 06:41 AM..
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  #87  
Old 04-11-2011, 06:49 AM
Ded Chikn Ded Chikn is offline

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But other wise i think the best one is the alt appearence pack for garrus and i forget who else is included in his pack. I hated seeing after doing litterally half the game he was still injured (well really walking around in the damn broken, shot up armor). Yet the weapon packs werent bad either.
I just mostly wanted the new missions I was told were included, like the Normandy wreckage. That and the heavy weapon so I could get the cheev.
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  #88  
Old 04-11-2011, 06:53 AM
Arkeifrey Arkeifrey is offline

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Originally Posted by Ded Chikn View Post
I just mostly wanted the new missions I was told were included, like the Normandy wreckage. That and the heavy weapon so I could get the cheev.
The wreckage is cool and kinda sad especialy when you get the the mako. All those drops onto different worlds and multiple thresher fights and it just sits there in a crumpled heap. But the most annoying thing to me is trying to find all of the dogtags or whatever for the missing crewmembers.
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  #89  
Old 04-11-2011, 10:50 AM
Reyson Reyson is offline

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I just mostly wanted the new missions I was told were included, like the Normandy wreckage. That and the heavy weapon so I could get the cheev.
Normandy Crash site is really not memorable, it's probably the dullest mission in the game. I found better ones by exploring planets for hidden ones. You go around looking for sparkles and get flashbacks(one picture).
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  #90  
Old 04-11-2011, 11:43 AM
Ded Chikn Ded Chikn is offline

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Damn it.

So all I'm missing then is a decent gun?
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  #91  
Old 04-11-2011, 12:10 PM
Volkrin Volkrin is offline

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Okay, so all this "Arrival" hubbub made me reinstall ME2. Now I need to know, aside from the Arrival of course, the mission DLC I don't have are Kasumi's Stolen Memory, Overlord, and Lair of the Shadow Broker. How many of the above are worth the price of admission?
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  #92  
Old 04-11-2011, 12:19 PM
Chrise Chrise is offline

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Originally Posted by Volkrin View Post
Okay, so all this "Arrival" hubbub made me reinstall ME2. Now I need to know, aside from the Arrival of course, the mission DLC I don't have are Kasumi's Stolen Memory, Overlord, and Lair of the Shadow Broker. How many of the above are worth the price of admission?
Shadow Broker is a must-have. Overlord was a bit short, but really good. It's probably one of the few "emotional" missions in Mass Effect.
Get Kasumi if you want an additional party member for a new run or something, otherwise you can probably skip it. Her oddly cheerful attitude in the face of everyones' impending doom is amusing.
Her mission also gets you a pretty good long-range Submachine Gun.
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  #93  
Old 04-11-2011, 12:44 PM
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Lair of the Shadowbroker is probably one of the best DLC that bioware has put out. It's of the same quality as the main missions in the game and it brings closure to some of the questions about Shepard's time as a corpse. The shadowbroker records about you and your crew are also quite a good read.
The other DLC's are ok, but definitly not a neccesity or as relevant to the overall story.
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  #94  
Old 04-11-2011, 02:24 PM
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I just looked up the ending to Overlord there. Wow, that is some sad stuff.
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  #95  
Old 04-11-2011, 03:04 PM
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  #96  
Old 04-11-2011, 07:32 PM
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  #97  
Old 04-11-2011, 07:35 PM
HalfElfDragon HalfElfDragon is offline

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Batarian, I think. It doesn't have enough eyes for a yahg and it has the right forehead markings and nostrils

I have a feeling that we'll be seeing a looooooot of Husks in ME3. Human, batarian, rachni, turian... Something has to be used as cannon fodder and Reapers wouldn't really work in that role.
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  #98  
Old 04-11-2011, 07:40 PM
Reyson Reyson is offline

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So.. Bioware has said that in ME3, all classes will be able to use all weapons, though can only carry 2(or 3, not sure). I've played through both games and I always ended up going to Assault Rifle and sticking with it, enless I was out of ammo.In ME1 all classes could have assault rifle trained if you killed enough people with it on a Soldier and in ME2 you could get it from that collector ship.

My question to you guys is, did you diversify a lot in terms of weapons or did you pick one and stayed with it?
I never really got why so many people went for a soldier(it's the most played class), I found their abilities to be lacking and their benefit of more weapons is negated once you get to choose another one in the collector ship.
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  #99  
Old 04-11-2011, 07:45 PM
HalfElfDragon HalfElfDragon is offline

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In ME2 the soldiers weren't balanced well, especially with Adrenaline Rush. I'd wager they're the most popular because its the class that appeals most to the shooter crowd, because they're much easier to learn and because they're the class BioWare gives players for the quick-start option.

Personally, I never liked the Assault Rifle. My first playthrough was a Infiltrator and I mainly used the pistol and when I did a soldier I mainly used shotgun.
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  #100  
Old 04-11-2011, 07:46 PM
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Batarian, I think. It doesn't have enough eyes for a yahg and it has the right forehead markings and nostrils

I have a feeling that we'll be seeing a looooooot of Husks in ME3. Human, batarian, rachni, turian... Something has to be used as cannon fodder and Reapers wouldn't really work in that role.
It looks too big to be a Batarian and, more importantly, it has a huge mouth. I guess it's probably just a deformed batarian husk though.
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