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-   -   Kul'tiras is on the Cataclysm map! (http://forums.scrollsoflore.com/showthread.php?t=7138)

Eagan 07-13-2010 09:09 PM

Kul'tiras is on the Cataclysm map?
 
http://static.mmo-champion.com/mmoc/...79/Azeroth.jpg

No, I was wrong...the blue patch is Vash'jir, apparently. Sorry!

Magistrix Verdande 07-13-2010 09:10 PM

The big, blue patch?

If so, holy crap, Kul'Tiras is huge.

Peger 07-13-2010 09:10 PM

Um, no it's not:confused:

If you're talking about those two red islands near Gilneas, they're way too small. The blue blob is Vash'jr

Rolandius 07-13-2010 09:26 PM

What is Vash'jr doing in Kul'tiras' seat? :P

Urth 07-13-2010 09:40 PM

the little islands are Tol Barad, I'm guessing

Havard 07-13-2010 09:47 PM

Is Zul'Dare in beta?

HalfElfDragon 07-14-2010 12:42 AM

I think that big blue patch is Vashj'ir. As for those little islands, they'll probably turn out to be Tol Barad, annoyingly enough:sweatdrop.

Rolandius 07-14-2010 12:48 AM

Oh wait, they said Kul'tiras floated away a bit so I guess that might not be Kul'tiras. I still think Vash'jr is way too close to the mainland. As for those two small pieces of land, aren't they too far away to be Tol Barad? Plus Tol Barad is one island. I would think those islands are either the Channel Islands or Zul'Dare. Plus Crestfall is missing.

Vineyard 07-14-2010 01:19 AM

It's definitely Tol Barad.

However, since these isles were also moved by "tectonic plates shifting", it's likely that Kul'Tiras will be added west of them some day.

Lon-ami 07-14-2010 05:00 AM

It's definitely Tol Barad, during the Alpha a clone island of the battleground was placed in that same location.

What I wonder is why Lost Isles aren't on the Kalimdor map: http://static.mmo-champion.com/mmoc/...9/Kalimdor.jpg

Quote:

Originally Posted by Rolandius (Post 210920)
What is Vash'jr doing in Kul'tiras' seat? :P

Messing with our lore.

Well, they said tectonics plates moved and whatnot.

In part, I like it, because now, if I move Kezan a bit, too, we get a perfect Kezan vs Kul Tiras setting. Something like clock-tectonic-movement could explain it, supposing Vashj'ir was originally west of Silverpine Forest.

RobLore 07-14-2010 05:11 AM

I hate that the Baradin Bay is soooo small in WoW (though they could probably fit Tol Barad in it anyway, I dont see the reason to move it) - especially after having recently played Warcraft 2 where so many important battles are around that area.

Lon-ami 07-14-2010 06:05 AM

I still think all the area surrounding Gnomeregan north, west and south should be removed, it's empty wasted space, and it's eating the space for the Baradin Bay.

Also, who doesn't want Gnomeregan submarine docks? :P

Ashendant 07-14-2010 06:32 AM

Quote:

Originally Posted by Lon-ami (Post 211055)
Also, who doesn't want Gnomeregan submarine docks? :P

That actually makes sense

Eagan 07-14-2010 06:40 AM

I figured that since their are TWO little islands, either one must be Kul'tiras. Or, the blue patch is Kul'tiras which would make it huge. The smaller of the two little islands is in fact Tol Barad, the other doesn't exist right now.

It is hard for me to believe that is Vash'jir...that appears a bit too close to the coast, honestly.

Eagan 07-14-2010 06:41 AM

Quote:

Originally Posted by Lon-ami (Post 211043)

In part, I like it, because now, if I move Kezan a bit, too, we get a perfect Kezan vs Kul Tiras setting. Something like clock-tectonic-movement could explain it, supposing Vashj'ir was originally west of Silverpine Forest.

I was under the impression that Kezan blew up. I don't know what that means for the Undermine or Goblins other than the Bilgewater folks, but...hmm....

Ablamar 07-14-2010 07:07 AM

Quote:

Originally Posted by Eagan (Post 211061)
I figured that since their are TWO little islands, either one must be Kul'tiras. Or, the blue patch is Kul'tiras which would make it huge. The smaller of the two little islands is in fact Tol Barad, the other doesn't exist right now.

I find it very doubtful one of the two islands is Kul'Tiras. It is simply way too small. I can see Kul'Tiras being about the between half or simply the full size of Gilneas.
Quote:

It is hard for me to believe that is Vash'jir...that appears a bit too close to the coast, honestly.
It may be hard to believe but it most certainly is Vashj'ir. The blue patch has the exact same shape as the overall map of Vashj'ir. And it is blue to denote it is an underwater zone.

Gortrash 07-14-2010 07:37 AM

Pretty sure it's not Kul Tiras. the small waves on its surface and its blue color pretty much indicate that it's submerged under the water and also remember that Vashj'ir is a huge underwater zone. So those people saying that it's definitely Kul Tiras like they know that for a fact, I think will be a bit disappointed. ;)

I'm just saying. :P

Eagan 07-14-2010 07:58 AM

Quote:

Originally Posted by Gortrash (Post 211079)
Pretty sure it's not Kul Tiras. the small waves on its surface and its blue color pretty much indicate that it's submerged under the water and also remember that Vashj'ir is a huge underwater zone. So those people saying that it's definitely Kul Tiras like they know that for a fact, I think will be a bit disappointed. ;)

I'm just saying. :P

I agree with you now, I edited my first post...I was a bit hasty, but a bit excited too. :(

Though, I do have to say Vash'jir looks like it is right where Kul'tiras should be....connections or retcon?

Gortrash 07-14-2010 08:03 AM

Quote:

Originally Posted by Eagan (Post 211083)
I agree with you now, I edited my first post...I was a bit hasty, but a bit excited too. :(

Though, I do have to say Vash'jir looks like it is right where Kul'tiras should be....connections or retcon?

Vashj'ir now is where Kul Tiras used to be. Mind you, key word: used to. It's no longer there, Cataclysm caused Kul Tiras to drift away further into the sea.

Sonneillon 07-14-2010 08:04 AM

It's extremely lame the amout of areas that should exist but don't. Stuff like Kul'tiras... sailing away... and being replaced by an underwater zone is really lame, specially when places RIGHT BY IT like Tor'Barad and Zul'Drak exist.

Eagan 07-14-2010 08:04 AM

Quote:

Originally Posted by Gortrash (Post 211085)
Vashj'ir now is where Kul Tiras used to be. Mind you, key word: used to. It's no longer there, Cataclysm caused Kul Tiras to drift away further into the sea.

Yes, but how did the vast underwater city exist under a landmass for all that time? Did it move too? It all is rather odd, if you ask me.

Sonneillon 07-14-2010 08:09 AM

Quote:

Originally Posted by Eagan (Post 211087)
Yes, but how did the vast underwater city exist under a landmass for all that time? Did it move too? It all is rather odd, if you ask me.

My favorite part is where they tried to use tectonic plates all science like to explain it in their fantasy world, except... apperently these Azerothian tectonic plates are entirely magical, because well... tectonics just don't work that way...

Havard 07-14-2010 08:12 AM

Quote:

Originally Posted by Eagan (Post 211087)
Yes, but how did the vast underwater city exist under a landmass for all that time? Did it move too? It all is rather odd, if you ask me.

It's possible that Vashj'ir didn't exist 'under Kul Tiras'. Perhaps plates shifted and both of them had different locations than their current ones.

Sonneillon 07-14-2010 08:16 AM

Quote:

Originally Posted by Havard (Post 211092)
It's possible that Vashj'ir didn't exist 'under Kul Tiras'. Perhaps plates shifted and both of them had different locations than their current ones.

Atleast with the Isle of Dread they just sunk it and showed the location of the sinking.

Lon-ami 07-14-2010 08:22 AM

Quote:

Originally Posted by Eagan (Post 211087)
Yes, but how did the vast underwater city exist under a landmass for all that time? Did it move too? It all is rather odd, if you ask me.

Quoting myself, no matter you were already answered:

Quote:

Originally Posted by Lon-ami (Post 211043)
Something like clock-tectonic-movement could explain it, supposing Vashj'ir was originally west of Silverpine Forest.

There you have :P.

Also, tectonics work if you consider they were empowered by all the energy from the Cataclysm. If one landmass is pressed to move to one direction, and another one near it is pressed to move to the opposite, those landmasses could switch positions without affecting the location of the remaining landmasses surrounding them.

If you're interested, I had a lot of discussion about tectonic plates and how they work at the Old Kalimdor geography thread http://www.scrollsoflore.com/forums/...?t=6815&page=5 :).


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