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#126
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![]() World Builder Join Date: Apr 2010
Location: Texas, USA
Posts: 32,485
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![]() y'know what puzzles me? So few units in ANY Rts that I know of use crossbows.
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#127
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![]() Eternal Join Date: Apr 2015
Posts: 4,977
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![]() https://www.hiveworkshop.com/threads...art-ii.316817/
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#128
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![]() Elune Join Date: Jul 2007
Location: Spain
Posts: 12,551
BattleTag: Lonami#2916
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![]() I hate Blizzard, but I also want this to succeed, the RTS genre could be brought from the dead if it's good enough.
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Some kind of Demon faction could also work, just mix fel orcs with the few demon units there are around. They would share some units too, with orcs and undead. Further factions wouldn't be that easy to develop, since there aren't enough resources around. However, it could work if they're willing to make new stuff. I wrote a W3 second expansion idea some time ago. There, I advanced the plot in an alternate route, with Deathwing and the Old Gods as the villains, and I added two secondary races: The first would be the Spider Empire, using undead mechanics like the blight and burrowing. They would employ silithids, qiraji, and nerubians. They would share some units with the undead (crypt nerubians). The second would be the Twilight's Hammer, an army of cultists serving the Black dragonflight, using night elf mechanics like the moving buildings. They would employ goblins, centaurs, elementals, titanic constructs, and faceless ones. They would share some units with the night elves (giants, dryads). Quote:
For example, W2-esque Horde, replacing jungle trolls with forest trolls, and tauren with ogres. Troll empires, replacing everything in the Horde with trolls and dinosaurs. Silvermoon, with elves replacing humans and dwarves. Undead with a desert mummy theme. They don't even need different stats, just good enough models and animations to make the transition work.
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![]() Metzen: They are one of the ancient races of Northrend that we haven't spoken of before... because we hadn't made them up before. (laughter) ~Main: Expansion theorycrafting, Expansions list, The Age of Nightmare, Empire of the Tides (coming soon)~ ~Fan ficton: Anachronos Journey: The Timeless Heir~ ~Geography of continents series: Old Kalimdor (original), Pandaria~ ~Locations as zones series: Azjol-Nerub, Barrow Deeps, Zul'Aman, Demon Hunter zone, Caverns of Time~ Last edited by Lon-ami; 07-03-2019 at 01:26 PM.. |
#129
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![]() Keeper of the Grove Join Date: Sep 2009
Posts: 603
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![]() What about a Dark Iron/Elementals theme for Humans?
Dark Iron Sorcerer-thane who summons Fire elementals and uses Rain of Fire, Dark Iron Marshals that heal with the light, Flamewaker Overseer that drains mana, banishes and casts Flamestrikes. Peasant - Miners or Stone Elementals Footmen -> Brawler Knight -> Ramriders, Corehounds or Golems Spellbreaker -> Forgeguard Dragonhawk -> Firehawk (like Alysrazor) Priest -> Flamewaker Cauterizer Sorceress -> Flamewaker Subjugator Last edited by Triceron; 07-05-2019 at 03:08 PM.. |
#130
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![]() Eternal Join Date: Sep 2015
Posts: 2,666
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![]() Quote:
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Daelin was right. |
#131
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![]() Arch-Druid Join Date: Jun 2014
Posts: 1,036
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![]() new models
https://imgur.com/a/j7lXLY0
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#132
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![]() World Builder Join Date: Apr 2010
Location: Texas, USA
Posts: 32,485
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![]() Proportions feel weird
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#133
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![]() Quote:
The manual is irrelevant. It's tertiary material, secondary at most. The manual is not a story, it's trivia. The game is the primary source. You can go into StarCraft without having read the manual and you'll be fine. I didn't read the manual until well after I'd played through the campaigns. I bet the number of people who read the manual at any point is quite small proportional to the number that played the campaign. For the purposes of determining whether the campaigns in StarCraft and Brood War are any good, the manual is functionally irrelevant. If the game's story and the manual don't line up well, then that's a problem with the manual. Not the game. |
#134
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![]() Elune Join Date: Jul 2013
Location: Trickster's Mighty Keep
Posts: 7,368
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![]() Id like it if they added the Ashbringer comics storyline as an additionnal bonus campaign. Was a good story and following Alexandros and Darion around would be a good bridge between Warcraft III Reforged and WoW Classic. Could have like one chapter with Alexandros and one with Darion.
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#135
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![]() Elune Join Date: Jul 2007
Location: Spain
Posts: 12,551
BattleTag: Lonami#2916
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![]() Quote:
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![]() Metzen: They are one of the ancient races of Northrend that we haven't spoken of before... because we hadn't made them up before. (laughter) ~Main: Expansion theorycrafting, Expansions list, The Age of Nightmare, Empire of the Tides (coming soon)~ ~Fan ficton: Anachronos Journey: The Timeless Heir~ ~Geography of continents series: Old Kalimdor (original), Pandaria~ ~Locations as zones series: Azjol-Nerub, Barrow Deeps, Zul'Aman, Demon Hunter zone, Caverns of Time~ |
#136
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![]() Site Staff - Moderator Join Date: Sep 2006
Posts: 10,025
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![]() Quote:
I'm overly bothered by Tyrande still having dark green hair. The blue is so much nicer. Ugh.
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"The Demons did their job well. You creatures are as reckless and bloodthirsty as they ever were." |
#137
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![]() Keeper of the Grove Join Date: Sep 2009
Posts: 603
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![]() TBH I've always pushed for post-WC3 campaigns for a while now.
I'd really love them to do it, since there's plenty of material to work with, plenty of characters to introduce and many different angles to take. My personal vision for the campaigns would be Humans - Witness the Silver Hand splitting off to become the Scarlet Crusade - The Ashbringer saga - The 4 Horsemen, pre-and-post corruption - Introduce major characters such as Mograine, Fordring and Dathrohan - Climax is the downfall of the Ashbringer, creation of 4 Horsemen and showing Balnazzar usurp Dathrohan; the beginning of the fall of the Scarlet Crusade - Concludes with the Argent Dawn commenting on the SC from a distance Orcs - Rend and Maim leading the Dark Horde after Thrall leaves EK - Witness how they deal with the growing Scourge - Their bloodlust recedes after Mannoroth is defeated in Kalimdor, losing power and being unable to deal with the Scourge - Follow their journey southwards back towards the Spire - Conflict with the Dark Irons, resulting in the death of Maim - Alliance with the Black Dragonflight - Climax with fighting the Dark Irons and reclaiming Upper BRS - Concludes with full servitude under Nefarian Night Elves - Witness the creation of Teldrassil - Introduce Fandral Staghelm, Eranikus and other Green Dragons - The Dragonflights refuse to bless Teldrassil - Malfurion is lured into the Emerald Nightmare - Watch the 4 Nightmare Dragons be corrupted - Climax with Malfurion being trapped in the Nightmare - Concludes with Fandral usurping leadership and establishing Darnassus Undead - Follow the San'layn raised after the battle of Icecrown - Witness Lana'thel fall to Arthas and be raised as the Blood Queen - The three Blood Princes are tasked with building the armies - Tal'darim is sent to Azjol Nerub, seeking ancient Nerubian Relics - Keleseth is sent to bring the Vrykul into the Scourge - Taldarim is sent to set up a base of operations in Borean Tundra - Show Icecrown Citadel being rebuilt in Saronite - Concludes with the growing forces of the Lich King displayed in full |
#138
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![]() Loremaster Join Date: Jan 2006
Posts: 9,561
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![]() Quote:
Those orcs up in Lordaeron raiding villages, sacrificing prisoners and later fighting the Scourge seemed like some weird, isolated group of demon-worshiping orcs not in league with Thrall's Horde or the Dark Horde. Being outright demon worshipers with their own portal for communing with the Burning Legion while spouting Legion rhetoric about burning the world almost makes them seem more like an unaffiliated, old Horde fragment that became demon cultists akin to the Burning Blade sects back in Vanilla-era Kalimdor. |
#139
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![]() World Builder Join Date: Apr 2010
Location: Texas, USA
Posts: 32,485
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![]() Quote:
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#140
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![]() Keeper of the Grove Join Date: Sep 2009
Posts: 603
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![]() Well the continuity problem extends even further than that....
Even with BOTD novel in place, Rend and Maim show up in The Frozen Throne... as Chaos Orcs in the Black Citadel. These could just be coincidentally named Orcs; but it's more likely that continuity throughout the years for these characters was completely out of whack, up until WoW gave the latest canon. I'd say Chronicles is the latest definitive stamp for their lore, and they never really specify what the timeline is for the whereabouts of Rend and Maim and the Blackrock. I think if they were going to bring some things back into line with WoW, they may as well explain it fully with a campaign showing how the raiding Blackrock clan in Lordaeron connects to the Dark Horde in Blackrock Spire, and not just treat it as multiple Blackrock Clans under multiple leaderships spread throughout the land. |
#141
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,512
BattleTag: Krainz#1972
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![]() ![]() ![]() πππ
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#142
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![]() Arch-Druid Join Date: Jun 2014
Posts: 1,036
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![]() I want an exclusive thalassian army with bloodmage, ranger-general, anasterian and high elf archmage as heroes
anasterian!
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![]() Last edited by Rhllor; 10-14-2019 at 07:37 AM.. |
#143
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,512
BattleTag: Krainz#1972
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![]() So the different paladins have unique models?
https://www.wowhead.com/news=295648/...ren-the-orcsla I wonder if it will be the same for Death Knights
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#144
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![]() World Builder Join Date: Apr 2010
Location: Texas, USA
Posts: 32,485
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![]() The Ashbringer easter egg is neat but it's odd they did it to multiple dudes
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#145
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![]() Trade Baroness - Moderator Join Date: Oct 2006
Location: All the lands of Wonder.
Posts: 40,947
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![]() Quote:
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So you wish to join the unofficial SoL Discord? Say no more! |
#146
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,512
BattleTag: Krainz#1972
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![]() Reforged makes me sad about WoW.
I was thinking on the random names for the DK hero Quote:
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#147
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![]() Trade Baroness - Moderator Join Date: Oct 2006
Location: All the lands of Wonder.
Posts: 40,947
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![]() But aren't the unique paladin models only for the canon paladins who actually appear in the campaign?
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#148
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![]() Eternal Join Date: Jul 2010
Posts: 4,569
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![]() Makes some sense that they'd make the different paladins distinguishable from one another, they tried to do the same in the old days too, with different hair colors/some different armor color(although I only remember Uther having different looking armor). Now the possibiities are a lot more vast.
Also, I like that they're making the generic melee heroes have different models from the campaign characters. Didn't expect it at all, or even want it, but it gives the game more skins/models to play with so it's all good.
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#149
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![]() Elune Join Date: Apr 2011
Posts: 7,441
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![]() Reforged looks like a Chinese mobile game. I really hate the art style. They said they were inspired by the MoP cinematic and that's my least favorite cinematic from a design standpoint. The human and the pandaren (talking about the MoP cinematic) look alright, but the orc looks dumb and with odd proportions.
It's very unfortunate they took the MoP orc proportions as the basis for the Reforged orcs. As it is, Reforged is shaping up to be a disappointment. At least I'll always have the original WC3. Last edited by Frostwolf; 10-16-2019 at 07:41 AM.. |
#150
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![]() Site Staff - Moderator Join Date: Sep 2006
Posts: 10,025
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![]() Quote:
Anasterian replacing the Archmage hero (I'm guessing) in the Path of the Damned is so awesome. I'm loving them fixing these sensible continuity errors, or things that were sort of half-assed due to production constraints. Quote:
But there's something kind of limited about it. They're going for more realistic proportions but that's... weird.
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"The Demons did their job well. You creatures are as reckless and bloodthirsty as they ever were." |
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rts, warcraft 3 |
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