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#6701
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![]() Sha of Disappointment Join Date: Feb 2010
Posts: 13,095
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![]() Took half an hour to get in but once i was participating the Warfront went over without a hitch.
Also without fun. It's... really boring. In the end i just ran with the NPCs and healed them. I wasn't expecting something great but i had hoped to at least get A LITTLE fun out of it. Edit: did a second one with my other Horde 120. No problems this time, except i was amused by some people in raid chat throwing fits about people going off to kill rares. I don't think people know how hard it is to actually lose a Warfront. Given by what i've seen so far i suppose you'd need a full guild group working on it to manage that by literally doing nothing. A 370 piece of gear seems a bit... high for it. I don't mind but it feels a little weird. It's not LFR where there's an actual danger of whiping. The enemy NPCs are idiots and a little underpowered. I'm finding myself wishing there was a Heroic Warfront. The one we have is... just boring. And takes forever. Last edited by Commander Rotal; 09-09-2018 at 12:51 PM.. |
#6702
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![]() Eternal Join Date: Jul 2011
Location: Philippines
Posts: 4,216
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#6703
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![]() Eternal Join Date: Sep 2015
Posts: 2,670
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It was a Warcraft I & II reboot. Legion was a Warcraft III reboot. BfA is Vanilla done right, as they wanted it to be - full faction war. There's C'Thun reboot (N'Zoth), a Lich King 2.0, even naga. Funnily enough, even the allied races fit into this. Alliance have better humans, better dwarves, better blood elves and soon, probably, better gnomes (Junker). Horde have better orcs, better tauren, better trolls and better night elves - as they were supposed to originally. Kalimdor becoming even more wild and dangerous would be making Kalimdor as it was supposed to be. It's a Kalimdor reboot. PS: following this logic, the next expansion should be TBC 2.0 - that would probably be K'aresh, a broken alien world in the Twisting Nether.
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Daelin was right. |
#6704
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![]() Elune Join Date: Jun 2011
Location: The Slaughtered Lamb
Posts: 22,046
BattleTag: Grimtale67#1407
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![]() https://www.wowhead.com/worgen-druid-forms
https://www.wowhead.com/kul-tiran-human-druid-forms Virgin Worgen Druid forms vs. Chad Kul Tiran Druid forms |
#6705
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![]() Sha of Disappointment Join Date: Feb 2010
Posts: 13,095
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![]() They're putting Warfronts behind an item level requirement. It's as if they WANT players to not play them.
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#6706
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![]() Time-Lost Proto Nerd Join Date: Aug 2010
Posts: 10,010
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From the moment they came out, people have been pointing out that Warfronts give higher ilevel loot than world quests and heroic dungeons, and give the same ilevel loot as mythic dungeons and LFR at much faster rates. That means the majority of players will no longer do heroic dungeons, world quests, mythic dungeons or LFR because it's long been documented that players will always do whatever they find easiest to gear up and ignore other ways even if they find the other ways more fun. Warfronts had essentially made more than 50% (all that's left are normal and above raid difficulties, high keystone mythic plus dungeons, and pvp) of all end game content useless and something had to be done. I think a better solution would be to significantly nerf the item level of the gear Warfronts give. Maybe 325 to match heroics and world quests or 330 if they wanted slight upgrade. The guaranteed 370 item for completing the first warfront of the week could stay to keep better geared players doing them at least once a week to ensure queue time is low.
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I am now a writer for Blizzplanet! Last edited by Insane Guy of Doom; 09-12-2018 at 06:43 AM.. |
#6707
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![]() Arch-Druid Join Date: Nov 2012
Location: Brazil
Posts: 2,230
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![]() I still haven't done a Warfront (only leveled my Alliance main so far). But the reports seem to confirm my suspicion when the feature was announced. I thought back then that it would be really hard to make it work.
IMO, Blizzard should: - Make individual contribution scores for players. - Tie ilvl from items gained to your contribution score. - Make it a competition between participants, so there's ranking at the end, with the best gear awarded to the best scores. - Make the Battlefront more like a "dynamic raid": you to stuff to unlock events. Events are like raid bosses, with random features, and your own skill in the fight (not dying, % of healing, % of damage and so on) increase your personal score. Because of the random nature, some fights could end up very hard, but the mechanics should be based less on group synergy and more on personal skill. At least that way Warfronts would have incentive for people to get better and more efficient.
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- Sorry for any typos; english's not my primary language. - A better signature coming soon(ish). |
#6708
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![]() Time-Lost Proto Nerd Join Date: Aug 2010
Posts: 10,010
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![]() My thoughts on how Warfronts should work have leaned on Blizzard's initial comparison to them being like an RTS where you control one of the hero units. Right now the base building and resource gathering portion is over so quickly and goes by so fast due to how many players are contributing it doesn't really work. I have to ideas on how to fix that:
-Warfronts should take much longer to complete, at least an hour. -Or, there should be far fewer players. Between five and ten. Either method would help make the base building/resource gathering stages. If it was much longer, more time would by necessity need to be spent on those stages. If there were fewer players, each player would have to do more to build the base and get resources. Obviously its too late for either of those changes, though perhaps they could introduce a heroic or mythic difficulty for them which could take such ideas into account.
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I am now a writer for Blizzplanet! |
#6709
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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![]() Yes, Blizzard dropped the ball on not having that requirement up on day one.
Yes, they dropped the ball on not communicating the Warfront rotation schedules. But regarding entry requirement and gear rewards, this is launch patch. Having Warfronts give reg mythic gear without entry requirement is a catch-up mechanic, something I would expect on the second tier of raiding. It reminds me of doing legion invasions for gear on alts on 7.2. The thought ends up becoming, 'why queue for normals and heroics or do world quests when you can simply do Warfronts'?
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#6710
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![]() Loremaster Join Date: Jan 2006
Posts: 9,572
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![]() The ilvl curve is narrower than ever with the the latest item squish, so it feels almost inevitable that choosing this expansion to add yet another alternative means of gearing would cause these sorts of problems.
It also feels like not properly accounting for the squish is probably why crafting in this expansion is full of redundant ilvl 300 junk with identical stats despite wildly varying levels of ingredients, followed by a huge gap in tier quality seemingly to prevent it intruding upon the ilvl range of WQ's, heroic dungeons and LFR. So we have stuff that's made with just ore having the same exact stats as stuff made with multiple tiers of ore, elemental fluxes and expulsom. It's a shame because I felt like I had a use for blacksmithing throughout Legion as a supplementary "bridge" for filling gaps along the way when the RNG was being stubborn; in BfA it really feels like an afterthought that only provides two worthwhile products whose requirements mean you're already running mythic dungeons and/or raids anyway, so at any time a drop can render them useless before you even finishing accumulating the BoP materials to craft them. |
#6711
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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![]() Crafting feels very useful. I'm into the second week of raiding and I'm still wearing the 370 legplates from blacksmithing, whilst gathering resources for the 385 belt and pants.
It's worthy of note that scrapping the 355+ crafted items gives you the Hydrocore and Sanguicells back. 100% of it. Crafting before BFA felt really weird. Whenever I went to craft stuff, it always felt surreal to get a supposedly valuable piece of gear in a matter of seconds, no effort put into the work of the equipment. Crafting BoPs is something that takes a while to get all the expulsom and sanguicells required. You don't just buy the mats off the AH or mail them over from your gatherer alt. When I'm finally able to craft the imbued piece, it truly feels epic. Rewarding. Something that had thought and work put onto it. If this system was expanded into BoP weapons, and kept for future raiding tiers, it would be just great.
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#6712
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![]() Hippogryph Join Date: Oct 2016
Posts: 195
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![]() So, I heard this theory going around that Sylvanas is actually the avatar of Azeroth and has just forgotten. Any thoughts on if blizzard actually does that?
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#6713
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![]() Eternal Join Date: Mar 2009
Posts: 3,307
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![]() Must be a Pyromancer idea. He always comes up with complete bullshit.
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Quote:
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#6714
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![]() Problemsolver Join Date: Mar 2009
Location: Here, there, and everywhere.
Posts: 9,329
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![]() Sounds legit.
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#6715
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![]() Sha of Disappointment Join Date: Feb 2010
Posts: 13,095
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![]() Na-ah, the dad of a friend of mine has a cousin who's housekeeper works at Blizzard and he says it's totally true.
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#6716
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![]() Hippogryph Join Date: Oct 2016
Posts: 195
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![]() Nah, there's a discussion on the official forums on how BfA is going to end satisfactorily for both factions. One person posted saying neither will be satisfied and said the above theory is likely how Blizzard would end it by pulling off a 'great twist'. It does sound like something they'd do.
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#6717
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![]() Arch-Druid Join Date: Nov 2012
Location: Brazil
Posts: 2,230
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![]() It's impossible to end BfA in a "satisfying" way for both factions. But it's likely that it will end with each faction winning something big and losing something else big. How satisfying for each person will depend on how much they value whatever they'll win or lose.
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- Sorry for any typos; english's not my primary language. - A better signature coming soon(ish). |
#6718
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![]() Time-Lost Proto Nerd Join Date: Aug 2010
Posts: 10,010
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I am now a writer for Blizzplanet! |
#6719
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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![]() A satisfying way to end the war:
- War mode. Players who like faction conflict would turn war mode on and fight for their polarization (Horde or Alliance). That would mark the dawning of an era of neutrality. Neutral groups, like, say, free companies, could be a thing recognized in-lore, just like the neutral factions. Which would make it possible for cross-faction grouping for activities such as dungeons and raids. Characters with war mode active wouldn't be able to join a neutral/free company. In lore terms, an invasion of the Light would be a great opportunity to both start an arc about the war of the light and the void and enact neutral grouping.
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#6720
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![]() Eternal Join Date: Oct 2008
Location: The most gorgeous place in the world (if you've been there you know what I'm talking about)
Posts: 2,582
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I have other thoughts on how to satisfy all parties, but at the moment I lack the time to get into it. |
#6721
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![]() Arch-Druid Join Date: Nov 2012
Location: Brazil
Posts: 2,230
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- Sorry for any typos; english's not my primary language. - A better signature coming soon(ish). |
#6722
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![]() Hippogryph Join Date: Oct 2016
Posts: 195
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![]() Quote:
Anyway, I was just proposing a scenario where both sides lose horribly. Since I can't foresee anyway this expac to satisfy both sides, just might as well destroy everything(and then have Azeroth magic up something that looks like the old world with some differences). Last edited by Mungo; 09-12-2018 at 08:58 PM.. |
#6723
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![]() Arch-Druid Join Date: Nov 2012
Location: Brazil
Posts: 2,230
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![]() Quote:
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- Sorry for any typos; english's not my primary language. - A better signature coming soon(ish). |
#6724
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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![]() So, according to Reddit BFA is the worst expansion ever and Ion Hazziskostas fails as game director
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#6725
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![]() Arch-Druid Join Date: Nov 2013
Posts: 1,150
BattleTag: Joeygiggles#1104
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Can never please everyone. I have my own concerns with BFA however this expansion is far from over so there is no way you can judge it based on launch
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![]() Last edited by Joeygiggles; 09-13-2018 at 02:45 AM.. |
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Tags |
alliance whining, azeroth literally dying, battle for azeroth, for the whored, gilgoblins, mop 2.0 sucks, mop sucks, more like cata 2.0 sucks, quilboar bias, world of warcraft |
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