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Old 08-25-2019, 12:17 PM
Slowpokeking Slowpokeking is offline

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Default Deathwing and Azshara's character suffered from being the Old Gods' servants

They have the power and characterization to be the independent "big bad". However being some "bigger bad's lieutenants really damaged their characters. As the antagonist, you can suffer defeat, but you can't keep stay as someone else' servant without breaking free.

I think that's one of the reasons ppl like the Lich King, because he had successfully freed himself from the legion by using his scheme.

Blizzard obviously realized it so they made that short story, but it didn't improve the status too much. I bet Azshara will suffer the villain decay after this battle.
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Old 08-26-2019, 11:31 AM
Triceron Triceron is offline

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The best villains are those you secretly like.

Storywise, they didn't give us anything to like about Deathwing, and our impressions of his badassery are all atmospheric more than direct. He wasn't a villain as much as he was portrayed as a force of nature, and that's not very interesting.

Azshara should also be likeable but she isn't. She has no stake in the story and she's twirling an invisible mustache for reasons absolutely unknown to us, so it's just a mess.

I don't even care if they have masters or not, they're just not interesting and they lack depth.
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Old 02-12-2020, 12:05 PM
Kir the Wizard Kir the Wizard is offline

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Deathwing's dickery was fine without the "madness" explanation. Him being an opportunist amongst the Dragon Aspects did not require any extra subterfuge as an explanation. He's never really been the same since DotD.
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Old 02-13-2020, 06:53 AM
BoxCrayonTales BoxCrayonTales is offline

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The deeper problem is that Blizzard can't do interesting or consistent characters, much less interesting or consistent villains.

MMOs are an awful format for any kind of storytelling. The whole point of an MMO is that you're an adventurer going on adventures with your friends and making your own stories. The story of WoW consists of you passively watching as NPCs solve the plot, while your own contributions are irrelevant. It's not a game, but a theme park ride.

RTS was a better vehicle for that sort of thing. Not that Blizzard wrote their RTS stories any better, but in capable hands the campaign format is better for any kind of character-driven stories.

The problem is that RTS is terrible for high fantasy. The gameplay of RTS consists of managing armies. So it's great if you want to tell military fiction, political thriller, etc. Focusing on epic heroes at the expense of world building the factions, politics, logistics, etc defeats the whole point of using the RTS format in the first place.

If you just want a story of epic heroes fighting epic villains, then write prose, draw a comic, or produce a movie. Maybe an RPG or MOBA is a better fit. Don't ruin the RTS format by ignoring its inherent militaristic atmosphere.

That's why I liked Command & Conquer over the *Craft stories. C&C better acknowledged that what characters it had were part of factions fighting for their causes and relate-able concerns, not solely interpersonal drama by a handful of epic characters that magically overrode the concerns of every other person in the universe. It did the ecological catastrophe subplot far better than WC3 did with the plague.

Simply put, Blizzard can't do military fiction that would be ideal for the RTS format. C&C did it far better, although that's not to say C&C was perfect by any stretch.
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Old 02-13-2020, 10:11 PM
Mutterscrawl Mutterscrawl is offline

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I maintain the problem is much less on the MMO format end and much more on Blizz not even TRYING to be consistent.
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Old 02-14-2020, 06:24 AM
Marthen Marthen is offline

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It's really both. Inconsistency and shoddy characterization is a separate issue, but their MMO format still dictates and limits where the story will and could go by the endless need for new raids, dungeons, bosses, continents, and so on.

Now, that does not mean these issues are inherent to any MMORPG format, but to the one World of Warcraft and most other mainstream MMORPGs are running on, they are.
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