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  #1  
Old 06-17-2014, 04:46 PM
Gurzog Gurzog is offline

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Default Patch 2.1

http://us.battle.net/d3/en/blog/1424...view-6-17-2014


SEASONS
Similar to Ladders in Diablo® II, Seasons will offer players in Diablo® III a chance to periodically start fresh, leveling their level 1 characters and artisans from scratch. Season participation benefits include exclusive rewards and unique Legendaries as well as the the thrill of climbing all-new Leaderboards by completing achievements, earning Conquests, or running Greater Rifts.

Conquests:

With the start of each Season, players will have the opportunity to earn Conquests. Conquests are special Season-only achievements (offered in addition to the suite of non-Seasonal achievements already available in the game) that represent a variety of challenging goals. These goals can vary in terms of gameplay and difficulty, and some might be easier to complete than others. With tasks ranging from killing Malthael at level 70 on Torment VI to finishing Acts I-V in an hour or less, Conquests are designed to encourage and promote an array of different playstyles.

Conquests are considered "first come, first served," and the first 1000 individuals to complete a Conquest within a given Season will be immortalized on that Season's regional Leaderboard. Right now, we're looking to provide between 10-15 unique Conquests each Season, and each Conquest will have its own Leaderboard. Conquests will also provide achievement points and will count toward your Seasonal point total. These points will be provided regardless of whether your character placed in the regional Leaderboard.

No Seasons? No Problem!

Not in the mood to start from scratch? You’ll still benefit from Seasons (which, by the way, are completely optional). New Seasonal Legendaries will roll over to non-Seasonal loot pool after a Season concludes. In addition, Greater Rift leaderboards will also become available to non-Seasonal characters, so you can compare the progress of your friends and clanmates with that of your most veteran heroes!


ormerly referred to as Tiered Rifts, Greater Rifts are a special type of Nephalem Rift that are designed to provide players way to measure their gear progression and efficiency.

How to Access Greater Rifts:

To access a Greater Rift, simply complete a regular Nephalem Rift in any difficulty. When you defeat the Rift Guardian, they'll have a chance to drop a Greater Rift Key. You can then use this new key at the Nephalem Obelisk, similar to other Rift Fragments—this will open a Greater Rift. If you have members in your party, each player will be prompted to use one of their own Greater Rift keys to join the fun!


How Greater Rifts Work:

While Greater Rifts are a type of Nephalem Rift, there are some key differences between the two features. In Greater Rifts:

You'll race against a clock to fill a progress bar by accruing monster kills.
Most monsters do not drop loot; rewards have been completely shifted to the Rift Guardian.
This removes conflicting pressure from attaining a better time versus picking up all your loot.
Monsters grant differing amounts of progress for your progress bar; the tougher the monster, the more they fill up your progress bar.
You cannot resurrect at your corpse or in town while in a Greater Rift—only at the last checkpoint.
Note that, currently, if you die in a Greater Rift on a Hardcore character, that death will be permanent.
You cannot use player banners or the Teleport option if the target player is in a Greater Rift.
Higher Greater Rifts levels are progressively more difficult.
This difficulty is separate from the standard difficulty settings (Master, Torment I-VI, etc.)

If you complete a Greater Rift before time expires you'll advance to the next difficulty level. Should your time be exceptionally good, you might even skip a few levels! If time instead expires, you'll have reached the end of your current Greater Rift journey and your best results will be posted to the appropriate Leaderboards.



Leaderboards:

With so many ways to compete, we want to provide players with a quick and easy way to measure their progress. Enter our next big feature for patch 2.1.0: Leaderboards.

Leaderboards will track progress for Greater Rifts, Seasonal achievement points, and Seasonal Conquests across a variety of game styles. Designed to be informative and detailed, Leaderboards will allow you to compare your progress to that of your gameplay region, friends, and clan members, and each type of board will track progress a little differently.

Legendary Gems:

Greater Rifts are truly a challenge, and conquering such challenges should be met with great reward. To provide a unique and upgradable incentive, we're introducing Legendary Gems.

Legendary Gems are still undergoing significant iteration at this time, so you won't see them available on the PTR right away. The gist is that these gems are infinitely upgradeable, and provide special Legendary powers when socketed into the appropriate gear slot. They can only be socketed into Rings and Amulets, and can be upgraded by completing additional Greater Rifts. The higher you place in a Greater Rift, the more likely your gem will be successfully upgraded. We'll have more details in the future as we continue development on these powerful baubles, so stay tuned!

Coming to a Nephalem Rift Near You:

Some of the changes in Greater Rifts are also coming to regular Nephalem Rifts—like the way the completion bar will advance based on monster difficulty. In addition, we're slightly modifying the entry mechanism for all Rifts. All players will need to have a Rift Fragment in order to enter a Nephalem Rift; however, we’ve reduced the cost for entering a Nephalem Rift down to one Rift Fragment per character to compensate.

Leaderboards:

With so many ways to compete, we want to provide players with a quick and easy way to measure their progress. Enter our next big feature for patch 2.1.0: Leaderboards.

Leaderboards will track progress for Greater Rifts, Seasonal achievement points, and Seasonal Conquests across a variety of game styles. Designed to be informative and detailed, Leaderboards will allow you to compare your progress to that of your gameplay region, friends, and clan members, and each type of board will track progress a little differently.

Greater Rift Leaderboards:

Greater Rift leaderboards will be split between both Hardcore and Normal gameplay modes as well as Seasonal and Non-Seasonal characters. To help encourage a variety of play styles and allow you to measure yourself against similar competitors, we've also broken up Greater Rift leaderboards into the following categories:

Solo play for each class (e.g. top players for Barbarian, Demon Hunter, Crusader, etc.)
2-Player Groups
3-Player Groups
4-Player Groups

Season-Only Leaderboards:

Some Leaderboards will be Season-only. For example, Conquests are only tracked on Seasonal characters, so these Leaderboards won't have a non-Season equivalent. The same will be true for Seasonal achievement points. In addition, because Conquests and achievements are account-wide, their associated Leaderboards will not be split between Normal and Hardcore (even though some tasks may require playing a particular mode).


something like that..

Whatever I am going to sleep. Sounds fun huh?.
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  #2  
Old 06-18-2014, 01:14 AM
miffy23 miffy23 is offline

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I've been waiting for Seasons since the start of D3. FINALLY.
Seasons are what made LoD so much fun for me.

That feeling of starting fresh with everyone, of possibly finding stuff only available to you in that season, and if you're up for it, the EXP race, it all made it feel much more alive and engaging.

Greater Rifts sound pretty fun too, especially with all the loot being tied to the Guardian - makes Greater Rifting seem like a very efficient gear hunt as well.

Can't wait!
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  #3  
Old 06-18-2014, 01:07 PM
Gurzog Gurzog is offline

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Extremely hyped for the monk changes.
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  #4  
Old 06-19-2014, 02:49 AM
miffy23 miffy23 is offline

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Not sure they were needed tbh, but we'll see.
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  #5  
Old 06-25-2014, 03:26 PM
Gurzog Gurzog is offline

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  #6  
Old 08-27-2014, 08:05 AM
miffy23 miffy23 is offline

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Damnit I gotta work this week, no time for 2.1 yet.
Next week...seasons here we go.
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  #7  
Old 08-27-2014, 01:16 PM
Gurzog Gurzog is offline

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Yeah the patch is amazing.Goblin hunting is super fun.
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  #8  
Old 08-27-2014, 02:47 PM
spidey1980 spidey1980 is offline

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Quote:
The Skeleton King will now drop the Broken Crown the first time you kill him from level 11 to level 65
Lolwut? That's the wrong crown! The Broken Crown was worn by Rakkis.
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  #9  
Old 08-27-2014, 09:22 PM
Skullcrusha Skullcrusha is offline

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I'm enjoying the patch so far. Im waiting for season to open up.
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  #10  
Old 08-29-2014, 01:29 PM
Gurzog Gurzog is offline

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heeheh3h333h3heheheheheh33lh3he goldmine t6 runs (run around and activate it is fun as fuck for lvl.
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  #11  
Old 08-29-2014, 01:50 PM
Insane Guy of Doom Insane Guy of Doom is offline

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Quote:
Originally Posted by Gurzog View Post
heeheh3h333h3heheheheheh33lh3he goldmine t6 runs (run around and activate it is fun as fuck for lvl.
What?
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  #12  
Old 08-29-2014, 01:52 PM
neoshadow neoshadow is offline

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Quote:
Originally Posted by Insane Guy of Doom View Post
What?
I read internet madness.
hes saying he got a ton of gold on torment 6.

I killed 2 goblins on t1 and got 3m gold.
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  #13  
Old 08-29-2014, 02:06 PM
Gurzog Gurzog is offline

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Do miners gold bounty on t6 for season = easy leveling just kite and run around.
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